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PlayStation Controller

Date:2018-05-09 16:33:43        Hits:364 
PlayStation Controller
A PlayStation Controller is a component of a common electronic game machine and controls the virtual character of the game by manipulating its buttons and the like.
The standard configuration of the PlayStation Controller is established and implemented by Nintendo. It includes: cross keys (directions), ABXY keys (actions - there
are also hardware manufacturers using different methods to mark, but the arrangement is roughly the same), select and pause keys (menu ) These three control
buttons. [1] Foreign countries are mainly host controllers, Microsoft's Xbox series and, Sony's PS series.
The majority of Chinese compatible multi-mode handles are implemented by Beitong game controllers, including mainstream PCs, smartphones, and smart TVs.


With the upgrading of gaming device hardware, modern gamepads have been added: analog joysticks (direction and perspective), trigger keys, and HOME menu keys.
 
Main elements

Gamepad cross direction keys


The D-Pad is the most famous creation of Nintendo's game controller. [3] The presence of the cross direction key can be seen on almost every PlayStation Controller

today. [3] The history of this cross key has to be traced back to Miyamoto Mao, Yokoi Junpei and the handheld version of "Dia King."

In order to enter the handheld market, Nintendo decided to launch the handheld version of "Diamond." [3] When designing hardware interactions, Nintendo encountered

a problem: if you use a joystick handle device like a home console, [3] the overall appearance will become clumsy.
 
Wireless handle
In addition to classic innovations such as the cross direction keys, Nintendo is also the first manufacturer to experiment with wireless controllers. [3] Back in 1989, they

first tried the wireless controller design on the NES host. The device at the time was called “NES Satellite”, which allowed up to four players to connect their handles to

a transmitter. [3] A receiver was added to the NES host and the transmitter transmitted signals to the receiver. The handle controls the purpose of the console game.


In 2002, Nintendo released a true wireless controller, [3] WaveBird, the Best Peripheral Award winner at the 2002 E3 Expo. [3] The WaveBird handle is connected to the

NGC main unit via wireless frequency pairing.

Somatosensory operation

In 2006, Nintendo released a new generation of game consoles, the Wii. The new PlayStation Controller supported by the Wii introduced the somatosensory action to the

video game console for the first time. [3] Wii's internal development code is "The Revolution", and it is indeed worthy of the name: [3] Users discovered for the first time that

in addition to the traditional handle button control, they can also use their body movements directly. Control the game characters on the screen.


Handle classification

According to the connection type is divided into cable game controller, wireless game controller.

Time flies, seven years after the first handle came out, the more functional and more popular handle came out - the prototype NES original handle of the Nintendo red and white

machine handle, this handle may be a little strange to some players, and The handle of the red and white machine is believed to be no stranger to us, and I believe that it is this

handle that allows most players to contact the handle for the first time, and it is this handle that allows many domestic manufacturers to look The handle market.


After 1984, the function of the controller began to improve. In 1999, the game controller added force feedback and vibration effects. In order to match the use of the computer, the

handle also began to be equipped with a USB interface. So far, the handle has been able to bring the player It is very close to the real game experience, most of the handle design,

the left is the arrow keys, the right is the action keys. In the third generation of the electronic game released by the FC game console, the joystick replaced the joystick, paddle,

and keypad as the default game manipulator included in the system. A handle with 8-way Directional-pad (D-pad) and 2 or more action keys were designed to be the standard at the time.